MythBusters feat. NVidia: GPU VS CPU – Mona Lisa PaintBalled

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Jamie Hyneman and Adam Savage (from MythBusters) give us a science lesson about the difference between GPU and CPU with an amazing and fun show sponsored by NVidia. NVIDIA – THE WAY ITS MEANT TO BE PLAYED

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23 Responses to MythBusters feat. NVidia: GPU VS CPU – Mona Lisa PaintBalled

  1. fatandhorny says:

    @ertreri Thinking the Cell is a regular CPU and has 7 cores shows a complete lack of understanding what the Cell actually is – it’s architecture is completely different to your standard CPU and it doesn’t have cores like your standard CPU. It has one PPE and eight SPE’s.

  2. tonganslop69 says:

    @Theris1337 …. sounds more like he’s saying, " i want free stuff!!!!". that would make more sense…. but hey, im just sayin. still funny though. :D

  3. Theris1337 says:

    thumbs up if u hear a guy shouting "i love pizza" at 6:56 :D

  4. MoskowFreak1111 says:

    cpu is SLOW lolol

  5. ertreri says:

    @stovnergutt "The regular CPU and the cell cpu is two very different things."
    Which is why the PS3 does not support windows.

    "Also, 6 out of the 7 cores are used in PS3. "
    Wrong, 7 processors are used, you only get access to 6. The seventh is dedicated exclusively to run the PS3 OS code.

    "Cell processors are ONLY made for multimedia and gaming"
    They are made for calculating complex physics and other sort of tasks quicly. mpt remdering. Still, they can perform real time ray-tracing. So!

  6. stovnergutt says:

    @ertreri "Go to wikipedia and read about cell processors." The regular CPU and the cell cpu is two very different things. My first build has 4 cores (Q9650) and my second 7 (i7-980X go figure..)

    PS3 costs less than the first i7 (which is pretty old now) so think about it.. Also, 6 out of the 7 cores are used in PS3. Cell processors are ONLY made for multimedia and gaming, that’s why it’s MUCH cheaper. Also, PS3′s OS are coded like a GAME to take advantage of the Cell processor…

  7. ertreri says:

    @stovnergutt Man you’ve just said two paragraphs filled with crap.
    The CELL cpu is a CPU. It is not regular? Why? Because it has 7 cores? Your CPU probably has 2. The other has 5 more.

    The PS3 would take 30 minutes to start windows? LOL It seems to start its own OS pretty fast, I am sure it would start windows almost as fast as the disk takes to read the OS code, and not much longer.

    "CPU’s are MUCH slower at rendering anything at all compared to GPU’s."
    Yes, GPUs were made just for that.

  8. Daromies303 says:

    This to me looks amazing and just imagine the capabilities of our future

  9. ertreri says:

    more like the GPU is a large quantity of very small processors that can only do a small number of operations.

    Or, otherwise, what you’ve said.

  10. densityduckk says:

    So the GPU is a series of tubes…just like the internet!

  11. GodOfRessurrection says:

    The slow motion camera is made of pure win

  12. JoniiBoii says:

    lol epic fail as a science lesson! But prity cool for a demo!

  13. ertreri says:

    But there is a significant difference between the GPU and CPU… that makes rendering in the GPU signifcantly faster than in any CPU.

    And that probably has to do with what people call the PIPES of the GPU.
    If i am not mistaken, they are like tiny crappy cpus, that can each process in parallel instructions that are indepent of one another.

    So if you have 16 pipes, each of them could be calculating a line of your output frame. So you’d have 16 dots rendered per cycle.

  14. ertreri says:

    BTW,
    PS3 has a crappy old NVIDI graphic card, and an immensly powerfull 7 Core cpu.

    If, in the near future, either CPU’s or GPU’s had to dissapear in detriment of one or the other. I have no doubt in my mind that Intel would slaughter to very last pennie, gaphics card industry. As it is, they work in co-op.

  15. ertreri says:

    And nother thing, the myst buster guys obviously know very litle about informatics… if they know anything at all; and they are oviously making a promotional video for Nvidia.

    And finally, if GPUs – unless i am very much mistake (multimedia is not my area) – are not used to calculate you games artificial intelligence. Those bots taking corners, throwing granates at you and what not… All that code is run by the CPU.
    So forget it, if you think you can call a CPU useless for gaming.

  16. ertreri says:

    LOLOL

    IF that is true, it is either because:
    1) The library making the pixel rendering on the CPU is single threaded
    2) If the library is decent and performing parallel redering (process wise), then the comtuer onle has a single core.

    So no, technically, there is not that that much of a difference. But graphic libraries like, Drict X and Open GL are specialised in producing very specific code that is meant to be run in GPUs. And GPUs were made for rendering.

  17. IbnFergus says:

    A CPU, like Leonardo, plots and places individual dots one at a time. A GPU can work in parallel, calculating and placing many dots all at once

  18. 123saxon123 says:

    I just learned absouloutley nothing about the difference between a GPU and a CPU but i’ll be danmed if that wasn’t cool.

  19. hanrinch says:

    nvision is just an lower clocked version(700mhz) of netburst cpu that intel had abandoned long time ago. but however with the aid of PHYSIC and CUDA technology it is actually fix the fatal weakness of netburst that ppl were argue for years had actually solved. with the extreme pipeline + 24kuops trace i dont think neither intel and amd can make this challenge.

  20. Ariadan says:

    hehe.. at 8:50 – 8:51 you can see the Mona Lisa in the air.. looks really nice.. and yes.. I realise that this comment seems a bit retarded concidering the comments preceding it.. XD

  21. d6d1 says:

    As Phillyfan06 said, it’s a processor in charge of drawing images on your screen.

    A CPU can do multiple operations too, but, it’s designed to allow a lot of possible operations on a certain amount of data.

    GPUs on the other side, are designed to allow little possible operations, but on a big amount of data. That is because graphics are a highly paralellizable (sp?) load, whereas most of the code a program has is serialized.

  22. Tacotruck1166 says:

    GPU uses logical algorithms as well as triangles to form a dynamic coordinate plane for everything you see on your computer.

  23. AmokBR says:

    This is very unimpressive.

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